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VC++ MFC Example:  CTreeCtrl, Create Tree Control

 
 

Overview

 

A tree control is an object that displays a hierarchical list of items arranged as a physical tree but a little upside down. The items display in a parent-child format to show those that belong to interrelated categories, such as parent to child and child to grandchild, etc; or folder to subfolder to file. Here is an example of a tree list:

 

The starting item of the tree is sometimes called the root and represents the beginning of the tree. While most tree list have one root, it is not unusual to have a tree list that has many roots, as long as the tree creator judges it necessary. Here is an example:

Each item, including the root, that belongs to the tree is referred to as a node. An item that belongs to, or depends on, another can also be called a leaf. 

Creation of a Tree Control

 

The concept of a tree list is implemented in the MFC library by the CTreeCtrl class. To create a tree list on a dialog box or a form, at design time, on the Controls toolbox, click the Tree Control button and click the desired area on a dialog box or a form:

Alternatively, to programmatically create a tree list, declare a variable or a pointer to CTreeCtrl. To initialize the control, call its Create() method. Here is an example:

private:
	CTreeCtrl *TreeSoft;
};

-----------------------------------------------------

// Tree1Dlg.cpp : implementation file
//

CTree1Dlg::CTree1Dlg(CWnd* pParent /*=NULL*/)
	: CDialog(CTree1Dlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CTree1Dlg)
		// NOTE: the ClassWizard will add member initialization here
	//}}AFX_DATA_INIT
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);

	TreeSoft = new CTreeCtrl;
}

CTree1Dlg::~CTree1Dlg()
{
	delete TreeSoft;
}



BOOL CTree1Dlg::OnInitDialog()
{
	CDialog::OnInitDialog();

	// Set the icon for this dialog.  The framework does this automatically
	//  when the application's main window is not a dialog
	SetIcon(m_hIcon, TRUE);			// Set big icon
	SetIcon(m_hIcon, FALSE);		// Set small icon
	
	// TODO: Add extra initialization here
	TreeSoft->Create(WS_CHILD | WS_VISIBLE | WS_BORDER | WS_TABSTOP,
		CRect(10, 10, 240, 280), this, 0x1221);

	return TRUE;  // return TRUE  unless you set the focus to a control
}

 

 

 

 

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